Blender Git Commit Log

Git Commits -> Revision 5aad4bf

Revision 5aad4bf by Ton Roosendaal (master)
January 23, 2004, 18:29 (GMT)
- fix for raytrace render; when you render ray_transp material, it didn't
recalculate the O.dxno and O.dyno for each pixel. This causes scanline
errors (stripes) when in same scanline something else is called that
calculates O.dxno/dyno...

Commit Details:

Full Hash: 5aad4bfceb454974e0800bfab08271c8b3baaff3
SVN Revision: 1988
Parent Commit: 6b781f1
Lines Changed: +1, -1

1 Modified Path:

/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021