Blender Git Commit Log
Git Commits -> Revision 5aad4bf
Revision 5aad4bf by Ton Roosendaal (master) January 23, 2004, 18:29 (GMT) |
- fix for raytrace render; when you render ray_transp material, it didn't recalculate the O.dxno and O.dyno for each pixel. This causes scanline errors (stripes) when in same scanline something else is called that calculates O.dxno/dyno... |
Commit Details:
Full Hash: 5aad4bfceb454974e0800bfab08271c8b3baaff3
SVN Revision: 1988
Parent Commit: 6b781f1
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)