Blender Git Commit Log

Git Commits -> Revision 5af00a3

Revision 5af00a3 by Thomas Dinges (master)
August 14, 2014, 18:09 (GMT)
Cycles: Optimization for Heterogeneous Volume Shadows.

* Don't compute expf() for every step, instead sum the intermediate values and calculate it every N (8 for now) steps. This helps a few percent (~5% on a cube with wave texture) in my tests here.

Commit Details:

Full Hash: 5af00a3d12cbce49cb199509373a252c2a0eda85
Parent Commit: 8ff3cf3
Lines Changed: +17, -9

1 Modified Path:

/intern/cycles/kernel/kernel_volume.h (+17, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021