Blender Git Commit Log
Git Commits -> Revision 5b205ce
Revision 5b205ce by Campbell Barton (master) November 1, 2008, 15:35 (GMT) |
Speedup collecting pixels from a faces UV, was using 'point-in-tri' (IsectPQ2Df) for every pixel in the UV Bounds of a face, replace this with intersection tests that use scanlines to get the x-range of pixels for each Y increment. |
Commit Details:
Full Hash: 5b205ce8524bb26908f5a2512f4ccaeb843dad01
SVN Revision: 17268
Parent Commit: 81dd05f
Lines Changed: +158, -61
1 Modified Path:
/source/blender/src/imagepaint.c (+158, -61) (Diff)