Blender Git Commit Log

Git Commits -> Revision 5b205ce

Revision 5b205ce by Campbell Barton (master)
November 1, 2008, 15:35 (GMT)
Speedup collecting pixels from a faces UV, was using 'point-in-tri' (IsectPQ2Df) for every pixel in the UV Bounds of a face, replace this with intersection tests that use scanlines to get the x-range of pixels for each Y increment.

Commit Details:

Full Hash: 5b205ce8524bb26908f5a2512f4ccaeb843dad01
SVN Revision: 17268
Parent Commit: 81dd05f
Lines Changed: +158, -61

1 Modified Path:

/source/blender/src/imagepaint.c (+158, -61) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021