Blender Git Commit Log
Git Commits -> Revision 5b45434
Revision 5b45434 by Campbell Barton (master) November 21, 2018, 00:32 (GMT) |
Transform: use root/tip for bone normal orientation When there are no fully selected bones, use the normal of bones which only have the root/tip selected as a fallback. Without this, the extrude gizmo isn't very useful since extrude is often used with only the tip selected. |
Commit Details:
Full Hash: 5b45434be4ff8c6e0d1107b11e67d7d50afe3ca8
Parent Commit: d433e9d
Lines Changed: +19, -0
1 Modified Path:
/source/blender/editors/transform/transform_orientations.c (+19, -0) (Diff)