Blender Git Commit Log

Git Commits -> Revision 5b6deea

Revision 5b6deea by Campbell Barton (master)
August 20, 2015, 02:22 (GMT)
Transform: Use BVH for volume-snap (optimization)

Was performing ray-tri intersection checks on all faces.

Note, this isn't using isect_ray_tri_threshold_v3
which was used to prevent ray-casts slipping through between faces.

Instead we'll move to using watertight intersections by default.

Commit Details:

Full Hash: 5b6deea647572539fd23902559fed091f6603ffb
Parent Commit: 023b1a3
Lines Changed: +70, -54

1 Modified Path:

/source/blender/editors/transform/transform_snap.c (+70, -54) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021