Blender Git Commit Log
Git Commits -> Revision 5bd1718
Revision 5bd1718 by Alexander Gavrilov January 7, 2021, 18:20 (GMT) |
Bone Overlay: support bone wireframe opacity settings. When weight painting the bone overlay is extremely intrusive, effectively requiring either extensive use of hiding individual bones, or disabling the whole bone overlay between selections. This addresses the issue by adding two bone opacity sliders that are used for the 'wireframe' armature drawing mode. One directly controls the opacity in a uniform way. The other one allows fade based on the depth between the near and far clip planes in order to provide an automatic visual cue about which bones are closest. |
Commit Details:
Full Hash: 5bd1718093db975578c3084c71b19b549d530df2
Parent Commit: 06119f8
Lines Changed: +285, -85
1 Added Path:
/source/blender/draw/engines/overlay/shaders/armature_alpha_lib.glsl (+25, -0) (View)
15 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+9, -4) (Diff)
/source/blender/blenloader/intern/versioning_290.c (+13, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+161, -42) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+12, -12) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+36, -13) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl (+4, -6) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl (+1, -1) (Diff)
/source/blender/makesdna/DNA_view3d_defaults.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+16, -0) (Diff)
/source/blender/blenloader/intern/versioning_290.c (+13, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+161, -42) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+12, -12) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+36, -13) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl (+4, -6) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl (+1, -1) (Diff)
/source/blender/makesdna/DNA_view3d_defaults.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+16, -0) (Diff)