Blender Git Commit Log

Git Commits -> Revision 5cc0bb0

Revision 5cc0bb0 by Mitchell Stokes (master)
August 7, 2011, 04:57 (GMT)
BGE Animations: The IPO conversion code relied on objects having an adt, but this isn't always the case. object->adt can be NULL, which causes a crash. Now BL_InterpolatorLists are cached by action instead of adt.

Commit Details:

Full Hash: 5cc0bb0d1b3dbdc8494fe2ff444c683b82b7d15f
SVN Revision: 39118
Parent Commit: c334bf6
Lines Changed: +16, -16

3 Modified Paths:

/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+5, -5) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+2, -2) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+9, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021