Blender Git Commit Log
Git Commits -> Revision 5cf987c
Revision 5cf987c by bassam kurdali (master) February 10, 2014, 03:21 (GMT) |
Patch T38282/D295: Add a time offset to the FCurve Noise Modifier FCurve Noise Modifer now has an extra float property which offsets the noise in time. This is useful for creating follow through in procedurally animated noise. For example, if you've used a noise modifier on a parent bone to add additional movement, a quick and easy way to add overlapping motion is to create copies of that modifier on its children, and then offset the time those curves play at. See this in action at: http://youtu.be/Ph6fk_z_k3k Reviewed By: Joshua Leung |
Commit Details:
Full Hash: 5cf987cff8276625735c789f18c9f77c507b70b0
Parent Commit: 3432f34
Committed By: Joshua Leung
Lines Changed: +9, -2