Blender Git Commit Log

Git Commits -> Revision 5d2e08c

Revision 5d2e08c by Matt Ebb (master)
July 22, 2010, 11:54 (GMT)
Fix for volume render light cache:

Now the bounding box for the light cache's voxel grid is calculated in
global space, rather than camera space as it was previously. This fixes
flickering lighting on static volumes with camera motion, caused by
the camera space bounding box changing from frame to frame.

Commit Details:

Full Hash: 5d2e08cdee2bf5fd546a08eef4bdcbcc2f63d665
SVN Revision: 30630
Parent Commit: 33cb2f9
Lines Changed: +91, -33

4 Modified Paths:

/source/blender/render/intern/include/render_types.h (+2, -0) (Diff)
/source/blender/render/intern/include/volume_precache.h (+4, -2) (Diff)
/source/blender/render/intern/source/volumetric.c (+11, -10) (Diff)
/source/blender/render/intern/source/volume_precache.c (+74, -21) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021