Blender Git Commit Log

Git Commits -> Revision 5da5856

Revision 5da5856 by Lukas Toenne (hair_system)
August 22, 2014, 10:15 (GMT)
New debug drawing system for the hair solver.

Now storing anonymous "elements" (dots, lines, etc) instead of explicit
elements of the simulation. This makes it much easier to quickly add
debug information where needed without going through all stages of data
conversion. Could add tagging to associate elements with the
various debug settings again.

Commit Details:

Full Hash: 5da5856d367efbc2f62c5f13237559fc24efe022
Parent Commit: 1b9328a
Lines Changed: +329, -37

1 Added Path:

/source/blender/hair/intern/HAIR_util_hash.h (+72, -0) (View)

12 Modified Paths:

/source/blender/blenkernel/BKE_hair.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/hair.c (+59, -7) (Diff)
/source/blender/blenkernel/intern/object.c (+8, -11) (Diff)
/source/blender/editors/space_view3d/drawhair.c (+72, -9) (Diff)
/source/blender/hair/CMakeLists.txt (+1, -0) (Diff)
/source/blender/hair/HAIR_capi.cpp (+17, -3) (Diff)
/source/blender/hair/HAIR_capi.h (+3, -3) (Diff)
/source/blender/hair/HAIR_debug_types.h (+14, -0) (Diff)
/source/blender/hair/intern/HAIR_debug.cpp (+3, -0) (Diff)
/source/blender/hair/intern/HAIR_debug.h (+70, -0) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+5, -0) (Diff)
/source/blender/makesdna/DNA_hair_types.h (+1, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021