Blender Git Commit Log
Git Commits -> Revision 5e7fb77
Revision 5e7fb77 by Campbell Barton (master) June 1, 2021, 03:25 (GMT) |
BMesh: remove checks for tessellating 2 sided faces 2 sided faces aren't supported and will cause problems in many areas of Blender's code. Removing (implied) support for faces with fewer than 3 sides means the total number of triangles is known ahead of time. This simplifies adding support for multi-threading and partial updates to an existing tessellation - as the face and loop indices can be used to access the range of triangles associated with a face. Also correct outdated comments. |
Commit Details:
Full Hash: 5e7fb77dc4d27df74a8e839b8a4eb7a1fe43475b
Parent Commit: f8ce744
Lines Changed: +21, -36
7 Modified Paths:
/source/blender/blenkernel/intern/editmesh.c (+2, -1) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+9, -19) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.h (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+2, -3) (Diff)
/source/blender/modifiers/intern/MOD_boolean.cc (+2, -3) (Diff)
/source/blender/python/bmesh/bmesh_py_types.c (+3, -4) (Diff)
/source/blender/python/mathutils/mathutils_bvhtree.c (+1, -4) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+9, -19) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.h (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+2, -3) (Diff)
/source/blender/modifiers/intern/MOD_boolean.cc (+2, -3) (Diff)
/source/blender/python/bmesh/bmesh_py_types.c (+3, -4) (Diff)
/source/blender/python/mathutils/mathutils_bvhtree.c (+1, -4) (Diff)