Blender Git Commit Log
Git Commits -> Revision 5eb14d7
Revision 5eb14d7 by Benoit Bolsee (master) July 23, 2008, 21:37 (GMT) |
BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time |
Commit Details:
Full Hash: 5eb14d70b9c70d155291446ad662ede658f69e6d
SVN Revision: 15723
Parent Commit: dcbe9ad
Lines Changed: +661, -236
3 Added Paths:
/source/gameengine/PyDoc/BL_ShapeActionActuator.py (+158, -0) (View)
/source/gameengine/PyDoc/KX_ActuatorSensor.py (+24, -0) (View)
/source/gameengine/PyDoc/KX_StateActuator.py (+26, -0) (View)
/source/gameengine/PyDoc/KX_ActuatorSensor.py (+24, -0) (View)
/source/gameengine/PyDoc/KX_StateActuator.py (+26, -0) (View)
21 Modified Paths:
/source/blender/makesdna/DNA_actuator_types.h (+3, -3) (Diff)
/source/blender/src/buttons_logic.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+26, -33) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+8, -8) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+6, -6) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+3, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+13, -14) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+35, -44) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.h (+12, -12) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+11, -9) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+20, -24) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+33, -44) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+9, -0) (Diff)
/source/gameengine/PyDoc/KX_ConstraintActuator.py (+114, -6) (Diff)
/source/gameengine/PyDoc/KX_IpoActuator.py (+16, -3) (Diff)
/source/gameengine/PyDoc/KX_ObjectActuator.py (+101, -3) (Diff)
/source/gameengine/PyDoc/SCA_ISensor.py (+18, -0) (Diff)
/source/blender/src/buttons_logic.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+26, -33) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+8, -8) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+6, -6) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+3, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+13, -14) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+35, -44) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.h (+12, -12) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+11, -9) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+20, -24) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+33, -44) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+9, -0) (Diff)
/source/gameengine/PyDoc/KX_ConstraintActuator.py (+114, -6) (Diff)
/source/gameengine/PyDoc/KX_IpoActuator.py (+16, -3) (Diff)
/source/gameengine/PyDoc/KX_ObjectActuator.py (+101, -3) (Diff)
/source/gameengine/PyDoc/SCA_ISensor.py (+18, -0) (Diff)