Blender Git Commit Log

Git Commits -> Revision 602691f

Revision 602691f by Antonis Ryakiotakis (master)
September 18, 2012, 15:58 (GMT)
Fix #31539, painting in image editor while in object mode does not update mipmaps.

While we could disable/enable mipmaps on stroke begin/end, it is a bit hacky (but worthy of consideration for later) for my taste just to paint in the image editor. Instead we generate mipmaps on the fly. Since we can update texture levels below the first only with GPU mipmapping, partial update when painting in the image editor will actually work only with GPU mipmapping from now on (which is fast enough I hope not to get any lags!).

Commit Details:

Full Hash: 602691fdfc5bdb88f52ca7b96b6d2dce0911abce
SVN Revision: 50730
Parent Commit: 71ecbe9
Lines Changed: +15, -6

3 Modified Paths:

/source/blender/editors/sculpt_paint/paint_image.c (+1, -1) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+13, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021