Blender Git Commit Log
Git Commits -> Revision 6062e43
Revision 6062e43 by Joshua Leung (master) November 12, 2009, 23:12 (GMT) |
Deselect all for bones works again It's still very irritating that the active bone pointer doesn't get cleared when this happens, but at least it's more consistent with how Objects work... |
Commit Details:
Full Hash: 6062e434d3771c496c4ea130c34e5e3cdfb4e1a5
SVN Revision: 24538
Parent Commit: 4123c1f
Lines Changed: +3, -3
1 Modified Path:
/source/blender/editors/armature/editarmature.c (+3, -3) (Diff)