Blender Git Commit Log

Git Commits -> Revision 60acf21

Revision 60acf21 by Campbell Barton (master)
June 17, 2013, 16:55 (GMT)
fix for editmesh transform connected,
the distance checks could get into a feedback loop so that the result depended on the order of verts/edges.

now you can randomize vert/edge/faces and get exactly the same results.

also made some internal improvements,
- used fixed sized arrays (no need to realloc).
- use vertex tag flags rather then a visit-hash.
- remove 'tots' array that did nothing (not sure why it was added).

Commit Details:

Full Hash: 60acf217f8238cb56fdbd1191c7e9684161a0178
SVN Revision: 57527
Parent Commit: d761b91
Lines Changed: +83, -79

2 Modified Paths:

/source/blender/blenlib/BLI_utildefines.h (+14, -2) (Diff)
/source/blender/editors/transform/transform_conversions.c (+69, -77) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021