Blender Git Commit Log
Git Commits -> Revision 610a568
Revision 610a568 by Nathan Letwory (master) January 4, 2009, 01:08 (GMT) |
2.5 / Nodes / Transformations - after talking with Martin P (theeth), I have now shuffled code around so that there is no more exception code for nodes in the wrong places. This means node editor now also use entirely common translation. As proof of concept, there is now also resize and rotate support. It already works, but there need to be a bit more thought in how those actions are initialised for node editor. Probably some way to tell what to use as pivot point, etc. |
Commit Details:
Full Hash: 610a56843efd162831128689a00e671647719a99
SVN Revision: 18303
Parent Commit: 3817b1f
Lines Changed: +70, -101
6 Modified Paths:
/source/blender/editors/include/BIF_transform.h (+1, -2) (Diff)
/source/blender/editors/transform/transform.c (+14, -66) (Diff)
/source/blender/editors/transform/transform.h (+1, -3) (Diff)
/source/blender/editors/transform/transform_conversions.c (+40, -12) (Diff)
/source/blender/editors/transform/transform_generics.c (+4, -17) (Diff)
/source/blender/editors/transform/transform_ops.c (+10, -1) (Diff)
/source/blender/editors/transform/transform.c (+14, -66) (Diff)
/source/blender/editors/transform/transform.h (+1, -3) (Diff)
/source/blender/editors/transform/transform_conversions.c (+40, -12) (Diff)
/source/blender/editors/transform/transform_generics.c (+4, -17) (Diff)
/source/blender/editors/transform/transform_ops.c (+10, -1) (Diff)