Blender Git Commit Log

Git Commits -> Revision 611e2f4

Revision 611e2f4 by Campbell Barton (master)
June 13, 2009, 17:25 (GMT)
GameEngine WIP,
* pressing P starts the BGE in the 3D view
* redraw window clipping isnt right
* BGE python api works in py3k (without __import__ override or Mathutils, BGL, Geometry)
* no events yet (so there is no way to exit)

Commit Details:

Full Hash: 611e2f484c1d3c1c07abbe289a23623e714c700f
SVN Revision: 20863
Parent Commit: 3a9396c
Lines Changed: +136, -44

10 Modified Paths:

/source/blender/editors/space_view3d/SConscript (+5, -1) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/editors/space_view3d/view3d_ops.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+69, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+16, -15) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+13, -12) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+6, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+13, -3) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.h (+4, -3) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+5, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021