Blender Git Commit Log

Git Commits -> Revision 618690b

Revision 618690b by Campbell Barton (master)
April 12, 2011, 10:13 (GMT)
modify the method for calculating ghost alpha.
* ghost frame 1 did nothing (alpha 0.0).
* was subtracting alpha from the existing alpha which could end up with negative alpha.
* with larger frame ranges the frames on each size would get too close to being the same as the active frames alpha, use 66% alpha for all non-active frames as well as time based falloff.

Commit Details:

Full Hash: 618690b05eff11ffccb92e3667368d4fd6a590d7
SVN Revision: 36108
Parent Commit: 8937d4f
Lines Changed: +4, -4

1 Modified Path:

/source/blender/editors/gpencil/drawgpencil.c (+4, -4) (Diff)
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