Blender Git Commit Log
Git Commits -> Revision 649825b
Revision 649825b by Sybren A. Stüvel (temp-sybren-usd-patch-02) December 5, 2019, 17:32 (GMT) |
USD: Fixed export of animated meshes I missed a bit earlier, when creating the mesh attributes with an explicit default, causing meshes to be non-animated. Now I use the 'sparse value writer', as recommended on the USD forum [1], and animated meshes are properly written once again. [1] https://groups.google.com/d/msg/usd-interest/cVJv_eDYxZo/oREDDm11AgAJ |
Commit Details:
Full Hash: 649825b91b9eac451763247cd3be1ab186ebdcc0
Parent Commit: 542518d
Lines Changed: +25, -19