Blender Git Commit Log

Git Commits -> Revision 649825b

December 5, 2019, 17:32 (GMT)
USD: Fixed export of animated meshes

I missed a bit earlier, when creating the mesh attributes with an explicit
default, causing meshes to be non-animated. Now I use the 'sparse value
writer', as recommended on the USD forum [1], and animated meshes are
properly written once again.

[1] https://groups.google.com/d/msg/usd-interest/cVJv_eDYxZo/oREDDm11AgAJ

Commit Details:

Full Hash: 649825b91b9eac451763247cd3be1ab186ebdcc0
Parent Commit: 542518d
Lines Changed: +25, -19

3 Modified Paths:

/source/blender/usd/intern/usd_writer_abstract.cc (+4, -1) (Diff)
/source/blender/usd/intern/usd_writer_abstract.h (+2, -0) (Diff)
/source/blender/usd/intern/usd_writer_mesh.cc (+19, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021