Blender Git Commit Log
Git Commits -> Revision 64dc1fd
Revision 64dc1fd by Antonis Ryakiotakis (master) October 21, 2014, 13:00 (GMT) |
Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate. tangents are directions and should be transformed like directions. |
Commit Details:
Full Hash: 64dc1fd4082baaf7064505d8aff679ffabede8c3
Parent Commit: bae0f90
Lines Changed: +4, -4