Blender Git Commit Log
Git Commits -> Revision 6627fe3
Revision 6627fe3 by Benoit Bolsee (master) April 15, 2012, 12:49 (GMT) |
BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway. |
Commit Details:
Full Hash: 6627fe3f75217bd288bb3fb53dc7bb1dd20c3706
SVN Revision: 45657
Parent Commit: 5f0c43d
Lines Changed: +4, -0
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+4, -0) (Diff)