Blender Git Commit Log
Git Commits -> Revision 666f82a
Revision 666f82a by Nathan Letwory (master) January 3, 2009, 18:43 (GMT) |
2.5 - Make sure shader, composit and texture ntrees have an id.name. This is to ensure that node trees in Material, Scene and Texture are properly identified through RNA |
Commit Details:
Full Hash: 666f82a0a9e0006c4360bec229a32f7cf53c2023
SVN Revision: 18293
Parent Commit: 3c1a588
Lines Changed: +21, -0
1 Modified Path:
/source/blender/blenloader/intern/readfile.c (+21, -0) (Diff)