Blender Git Commit Log
Git Commits -> Revision 66d3dcf
Revision 66d3dcf by Ton Roosendaal (master) February 15, 2009, 13:09 (GMT) |
2.5 Anim playback now uses "Sync" option, skipping frames to match real time (as set by the frames/sec button). This is a quicky for tests with audio. Note that the real time in seconds to update sound to in ED_update_for_newframe() would be: (scene->r.cfra / FPS) + screen->animtimer->duration Also this can have a slight inaccuracy, the time between the timer handler and the ED_update_for_newframe() notifier is not known, but in general nearly zero. A better implementation is possible, but thats for later. :) |
Commit Details:
Full Hash: 66d3dcf150503b860cf6e17d0ad646508eacc27e
SVN Revision: 18980
Parent Commit: 50f789e
Lines Changed: +12, -2