Blender Git Commit Log

Git Commits -> Revision 66d3dcf

Revision 66d3dcf by Ton Roosendaal (master)
February 15, 2009, 13:09 (GMT)
2.5

Anim playback now uses "Sync" option, skipping frames to match
real time (as set by the frames/sec button).

This is a quicky for tests with audio. Note that the real time
in seconds to update sound to in ED_update_for_newframe() would be:

(scene->r.cfra / FPS) + screen->animtimer->duration

Also this can have a slight inaccuracy, the time between the timer
handler and the ED_update_for_newframe() notifier is not known,
but in general nearly zero. A better implementation is possible, but
thats for later. :)

Commit Details:

Full Hash: 66d3dcf150503b860cf6e17d0ad646508eacc27e
SVN Revision: 18980
Parent Commit: 50f789e
Lines Changed: +12, -2

2 Modified Paths:

/source/blender/editors/screen/screen_ops.c (+10, -1) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021