Blender Git Commit Log

Git Commits -> Revision 671235b

Revision 671235b by Simon Clitherow (master)
August 2, 2005, 18:54 (GMT)

Finalised support for compiling BULLET on linux.

Bullet is now off by default on all platforms until we get an OK
from Erwin. To enable it, change USE_PHYSICS to 'bullet' in your
config.opts.

Commit Details:

Full Hash: 671235b69be5714dc7ca338e5cc05b6ec64f36b4
SVN Revision: 5000
Parent Commit: 280e976
Lines Changed: +7, -7

6 Modified Paths:

/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ContactConstraint.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+1, -1) (Diff)
/SConstruct (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021