Blender Git Commit Log

Git Commits -> Revision 678d37f

Revision 678d37f by Brecht Van Lommel (master)
November 4, 2009, 20:56 (GMT)
Sculpt: now uses it's own Undo stack like editmesh. The main advantage here is
that it is able to store changes in the mesh more compact than global undo.

It doesn't integrate well with multires yet, will tackle that when I start
looking into multires, for now still focusing on sculpt on regular meshes.

Commit Details:

Full Hash: 678d37fe4e2f68d57022fb210281031025150b0f
SVN Revision: 24329
Parent Commit: 55611fb
Lines Changed: +189, -34

4 Modified Paths:

/source/blender/blenkernel/BKE_paint.h (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+183, -34) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+3, -0) (Diff)
/source/blender/editors/util/undo.c (+2, -0) (Diff)
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