Blender Git Commit Log
Git Commits -> Revision 6805db6
Revision 6805db6 by Lukas Toenne (master) September 4, 2012, 08:53 (GMT) |
Use one context per OSL thread. Not sure if this actually works, but the simple renderer example in OSL does it this way. |
Commit Details:
Full Hash: 6805db676d9d004c8131b13fca095b519997b768
SVN Revision: 50375
Parent Commit: 7187146
Lines Changed: +7, -32
6 Modified Paths:
/intern/cycles/kernel/kernel_emission.h (+0, -3) (Diff)
/intern/cycles/kernel/kernel_path.h (+0, -5) (Diff)
/intern/cycles/kernel/kernel_shader.h (+0, -10) (Diff)
/intern/cycles/kernel/osl/osl_globals.h (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_shader.cpp (+6, -11) (Diff)
/intern/cycles/kernel/osl/osl_shader.h (+0, -3) (Diff)
/intern/cycles/kernel/kernel_path.h (+0, -5) (Diff)
/intern/cycles/kernel/kernel_shader.h (+0, -10) (Diff)
/intern/cycles/kernel/osl/osl_globals.h (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_shader.cpp (+6, -11) (Diff)
/intern/cycles/kernel/osl/osl_shader.h (+0, -3) (Diff)