Blender Git Commit Log
Git Commits -> Revision 6894526
Revision 6894526 by Ton Roosendaal (master) October 25, 2005, 13:57 (GMT) |
Subdivide recode assistance! - Added subdivide sck upport for vertex groups - Brought back subdivide-smooth, but it doesn't work as good as before yet, it used to catch an exception for subdividing the middle vertex of a quad, with edge-based subdivide it's not that simple. Will check later. - made "number of cuts" a static variable, so it doesn't jump back to 2 all the time Coder level notes: - removed the old subdivide code (yay, over 30k code less!) - did some minor layout cleanups in the new code (just consistant syntax) - removed redundant code parts, to enable smooth & vgroup subdiv - subdivide smooth can do multiple cuts too, but i like to see that only as option when our smooth formula is good! Compliment: I think Johnny really made comprehensible design and nice code here. Was a joy to work with. :) |
Commit Details:
Full Hash: 6894526265818ff5188f1fd82616c81ae9015ae5
SVN Revision: 5571
Parent Commit: d21d255
Lines Changed: +432, -1230