Blender Git Commit Log

Git Commits -> Revision 6a808b2

Revision 6a808b2 by Thomas Dinges (soc-2014-cycles)
June 2, 2014, 08:17 (GMT)
Cycles: Add 2 nodes to combine and split vectors.

This was possible via RGB already, but seems a bit weird that way.

Commit Details:

Full Hash: 6a808b2b0bc42de9643c3b789f08530e2c148867
Parent Commit: 3d52509
Lines Changed: +298, -2

4 Added Paths:

/intern/cycles/kernel/shaders/node_combine_xyz.osl (+27, -0) (View)
/intern/cycles/kernel/shaders/node_separate_xyz.osl (+28, -0) (View)
/intern/cycles/kernel/svm/svm_sepcomb_xyz.h (+42, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c (+86, -0) (View)

14 Modified Paths:

/intern/cycles/app/cycles_xml.cpp (+6, -0) (Diff)
/intern/cycles/blender/blender_shader.cpp (+6, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+2, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+7, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+68, -0) (Diff)
/intern/cycles/render/nodes.h (+10, -0) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+4, -2) (Diff)
/source/blender/blenkernel/intern/node.c (+2, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+2, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021