Blender Git Commit Log

Git Commits -> Revision 6a91cf9

Revision 6a91cf9 by Campbell Barton (master)
April 19, 2011, 06:37 (GMT)
noticed a problem with rendering non-active scenes in the node editor.
- the frame from the current scene wasn't used - whereas with rendering it is, set the current frame as is done when node rendering.
- camera switching also failed, added a call to it.

Commit Details:

Full Hash: 6a91cf9adb750810d942104cf6ce5fef5a7bf999
SVN Revision: 36218
Parent Commit: 217d1aa
Lines Changed: +5, -0

1 Modified Path:

/source/blender/editors/render/render_internal.c (+5, -0) (Diff)
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