Blender Git Commit Log

Git Commits -> Revision 6a91edb

Revision 6a91edb by Kévin Dietrich (openvdb)
June 17, 2015, 15:50 (GMT)
Add a level of detail scheme to reduce the number of voxels to be drawn.

Commit Details:

Full Hash: 6a91edb8e0cf80c58239fa2480b7ce02473c0f34
Parent Commit: 198fa02
Lines Changed: +45, -20

8 Modified Paths:

/intern/openvdb/intern/openvdb_render.cpp (+25, -11) (Diff)
/intern/openvdb/intern/openvdb_render.h (+1, -1) (Diff)
/intern/openvdb/openvdb_capi.cpp (+2, -2) (Diff)
/intern/openvdb/openvdb_capi.h (+1, -1) (Diff)
/release/scripts/startup/bl_ui/properties_physics_smoke.py (+3, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+4, -4) (Diff)
/source/blender/makesdna/DNA_smoke_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_smoke.c (+8, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021