Blender Git Commit Log
Git Commits -> Revision 6adfd91
Revision 6adfd91 by Brecht Van Lommel (master) January 15, 2013, 16:35 (GMT) |
Fix #33830: cycles normal mapping was not quite correct, was not correctly respecting the assumption that normal and tangent are interpolated without normalization. |
Commit Details:
Full Hash: 6adfd91657e07e5b749fb3a7aaeeeec88fb15d04
SVN Revision: 53820
Parent Commit: 51f36ac
Lines Changed: +62, -46
6 Modified Paths:
/intern/cycles/kernel/shaders/node_normal_map.osl (+14, -6) (Diff)
/intern/cycles/kernel/svm/svm_tex_coord.h (+10, -7) (Diff)
/intern/cycles/render/mesh.cpp (+31, -7) (Diff)
/intern/cycles/render/mesh.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+2, -0) (Diff)
/intern/cycles/render/object.cpp (+4, -26) (Diff)
/intern/cycles/kernel/svm/svm_tex_coord.h (+10, -7) (Diff)
/intern/cycles/render/mesh.cpp (+31, -7) (Diff)
/intern/cycles/render/mesh.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+2, -0) (Diff)
/intern/cycles/render/object.cpp (+4, -26) (Diff)