Blender Git Commit Log

Git Commits -> Revision 6b03e9b

Revision 6b03e9b by Brecht Van Lommel (master)
December 2, 2012, 08:25 (GMT)
Fix #33376: non-square DDS textures were mapped wrong in the viewport / game engine.

Commit Details:

Full Hash: 6b03e9bc4720c8fc9e0aabd8ceea18792c2bde2c
SVN Revision: 52712
Parent Commit: b8d822e
Lines Changed: +2, -2

1 Modified Path:

/source/blender/gpu/intern/gpu_draw.c (+2, -2) (Diff)
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