Blender Git Commit Log
Git Commits -> Revision 6b03e9b
Revision 6b03e9b by Brecht Van Lommel (master) December 2, 2012, 08:25 (GMT) |
Fix #33376: non-square DDS textures were mapped wrong in the viewport / game engine. |
Commit Details:
Full Hash: 6b03e9bc4720c8fc9e0aabd8ceea18792c2bde2c
SVN Revision: 52712
Parent Commit: b8d822e
Lines Changed: +2, -2
1 Modified Path:
/source/blender/gpu/intern/gpu_draw.c (+2, -2) (Diff)