Blender Git Commit Log
Git Commits -> Revision 6b2b56c
Revision 6b2b56c by Janne Karhu (master) December 15, 2010, 17:05 (GMT) |
Fix for [#25218] No smoke is emitted when particle system starts and ends on same frame * Depsgraph wasn't updated properly for smoke flow collision object dependencies. * Smoke also wasn't properly using the actual emission frame of the flow particles. * There was a lot of bloated logic in some parts of particle code so this fix turned into a small scale cleanup operation. ** As a result particle updating and cache usage should be a bit more stable too. |
Commit Details:
Full Hash: 6b2b56c35eaf1ea8d2b0d0edd2412288f0e67e19
SVN Revision: 33692
Parent Commit: 2c55dd9
Lines Changed: +91, -84
5 Modified Paths:
/source/blender/blenkernel/intern/particle.c (+8, -9) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+30, -51) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+5, -3) (Diff)
/source/blender/blenkernel/intern/smoke.c (+25, -14) (Diff)
/source/blender/modifiers/intern/MOD_smoke.c (+23, -7) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+30, -51) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+5, -3) (Diff)
/source/blender/blenkernel/intern/smoke.c (+25, -14) (Diff)
/source/blender/modifiers/intern/MOD_smoke.c (+23, -7) (Diff)