Blender Git Commit Log

Git Commits -> Revision 6b51c68

Revision 6b51c68 by Ton Roosendaal (master)
May 29, 2004, 16:17 (GMT)
NEW! Blender now displays flipped (negative scaled) Objects correctly in
OpenGL draw.

(BTW: the previous commit also solves raytrace errors with negative scaled
objects...)

Further a cleanup of displaylist flags and object/base flags. The #define
ACTIVE is moved to filesel.c (only used here).
The GONNA_MOVE #define got a OB_ added in front.

Commit Details:

Full Hash: 6b51c684f1de22b8ff633649654457d531e30429
SVN Revision: 2601
Parent Commit: 59dad6a
Lines Changed: +56, -47

8 Modified Paths:

/source/blender/blenkernel/BKE_displist.h (+4, -1) (Diff)
/source/blender/blenkernel/intern/displist.c (+11, -9) (Diff)
/source/blender/blenkernel/intern/object.c (+6, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+5, -8) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -12) (Diff)
/source/blender/src/drawobject.c (+16, -6) (Diff)
/source/blender/src/editobject.c (+10, -10) (Diff)
/source/blender/src/filesel.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021