Blender Git Commit Log

Git Commits -> Revision 6bc162e

Revision 6bc162e by Campbell Barton (master)
April 19, 2009, 17:29 (GMT)
BGE Python API
removed redundant (PyObject *self) argument from python functions that are not exposed to python directly.

Commit Details:

Full Hash: 6bc162e679d8b52b28e205de76985a1735abbf0a
SVN Revision: 19794
Parent Commit: fe08da3
Lines Changed: +545, -748

70 Modified Paths:

/source/gameengine/Converter/BL_ActionActuator.cpp (+22, -42) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+19, -39) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+11, -11) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+6, -6) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+20, -30) (Diff)
/source/gameengine/Expressions/Value.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+6, -6) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.h (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+3, -5) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+12, -12) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+5, -5) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+19, -19) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+13, -13) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.h (+8, -8) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+2, -6) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.h (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+4, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+10, -10) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.h (+6, -6) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+13, -16) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+17, -12) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.h (+7, -7) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+5, -5) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+11, -27) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.h (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_CDActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_CDActuator.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+18, -36) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.h (+9, -9) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+2, -7) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+40, -40) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+14, -30) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+7, -19) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+22, -44) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+4, -12) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PythonInitTypes.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+9, -21) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+21, -21) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.h (+15, -15) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+2, -6) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+15, -45) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.h (+15, -15) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.h (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+4, -4) (Diff)
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