Blender Git Commit Log
Git Commits -> Revision 6bc3f47
Revision 6bc3f47 by Ton Roosendaal (master) August 15, 2005, 16:12 (GMT) |
A nice character modeling time-saver: In WeightPaint mode, pose-mode armatures now allow selecting Bones, but without making the Armature object active. Selecting a Bone then results in selecting the associated vertexgroup. :) Little quirk; all armatures with posemode then draw selectable... |
Commit Details:
Full Hash: 6bc3f4746bc5325d8e1ff54469ebb6929bf3bdb2
SVN Revision: 5108
Parent Commit: 3778c08
Lines Changed: +40, -7
6 Modified Paths:
/source/blender/include/BIF_editarmature.h (+1, -1) (Diff)
/source/blender/include/BIF_editdeform.h (+2, -0) (Diff)
/source/blender/src/drawarmature.c (+6, -2) (Diff)
/source/blender/src/editarmature.c (+10, -3) (Diff)
/source/blender/src/editdeform.c (+14, -0) (Diff)
/source/blender/src/editview.c (+7, -1) (Diff)
/source/blender/include/BIF_editdeform.h (+2, -0) (Diff)
/source/blender/src/drawarmature.c (+6, -2) (Diff)
/source/blender/src/editarmature.c (+10, -3) (Diff)
/source/blender/src/editdeform.c (+14, -0) (Diff)
/source/blender/src/editview.c (+7, -1) (Diff)