Blender Git Commit Log

Git Commits -> Revision 6e6b4b5

Revision 6e6b4b5 by Joseph Eagar (master)
March 30, 2011, 22:46 (GMT)
=bmesh=

Multires interpolation now works on cases like
simple cubes. (though it isn't perfect
when bevelling sharp corners).

Normal flipping is handled correctly, and
multires interpolation now works on
normal-inconsistent meshes (so long as
they are manifold, at least).




Commit Details:

Full Hash: 6e6b4b5f77b0d77b916a0e3757426a8cb5e41cd5
SVN Revision: 35907
Parent Commit: 992e78c
Lines Changed: +162, -39

10 Modified Paths:

/source/blender/bmesh/bmesh.h (+2, -0) (Diff)
/source/blender/bmesh/bmesh_class.h (+2, -0) (Diff)
/source/blender/bmesh/bmesh_operator_api.h (+7, -0) (Diff)
/source/blender/bmesh/intern/bmesh_interp.c (+15, -6) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.c (+71, -15) (Diff)
/source/blender/bmesh/intern/bmesh_newcore.c (+24, -10) (Diff)
/source/blender/bmesh/intern/bmesh_opdefines.c (+3, -2) (Diff)
/source/blender/bmesh/intern/bmesh_operators.c (+14, -0) (Diff)
/source/blender/bmesh/operators/utils.c (+20, -4) (Diff)
/source/blender/editors/mesh/bmesh_tools.c (+4, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021