Blender Git Commit Log

Git Commits -> Revision 6fe983d

Revision 6fe983d by Antonis Ryakiotakis (master)
August 18, 2013, 19:47 (GMT)
Fix #34413 Dyntopo, smooth shading normals not getting uploaded to GPU
and undo buffers.

When we have smooth shading we must not only update the unique vertex
normals.

Commit Details:

Full Hash: 6fe983ddf51ff60156d3be21ca5fb73f629867e9
SVN Revision: 59245
Parent Commit: b9f7881
Lines Changed: +3, -0

1 Modified Path:

/source/blender/blenkernel/intern/pbvh_bmesh.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021