Blender Git Commit Log
Git Commits -> Revision 70895a6
Revision 70895a6 by Jason Hays (master) June 7, 2011, 17:59 (GMT) |
editarmature.c and paint_vertex.c I added the first version of multi-bone selection for faster, temporary locking/unlocking; right now, if multiple bones are selected, the selection is considered unlocked, despite any vgroup checkbox status. Every other group is considered locked. paint_vertex.c A modified Auto Normalize was inserted to normalize the active group normally instead of locking the values: it was causing the active group to steal weights from locked groups if the active group had a weight of 1.0, and that destroyed the locked groups deformations. |
Commit Details:
Full Hash: 70895a6789488806b647686464716381ab40ad4c
SVN Revision: 37301
Parent Commit: 2373735
Lines Changed: +146, -40