Blender Git Commit Log

Git Commits -> Revision 70b31c2

June 1, 2018, 11:53 (GMT)
Fix: Motionpaths were not drawing for bones

As with the objects case earlier, the problem was that when doing COW for the
viewport, the pchan->mpath pointer was just getting set to NULL in the copying
code. It's unclear for now whether this will cause any problems down the track
somewhere else - the comment there was non-specific about why we were explicitly
not copying/keeping the old link.

Commit Details:

Full Hash: 70b31c28b63a75c2e614b47e09a63646b4e34cd1
Parent Commit: 71d02d8
Lines Changed: +3, -1

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019