Blender Git Commit Log
Git Commits -> Revision 7195e8a
Revision 7195e8a by Inês Almeida (soc-2014-bge) August 17, 2014, 18:29 (GMT) |
gameengine physics: adding vehicle controller to the UI |
Commit Details:
Full Hash: 7195e8a4bc97cde78994d0a809598f52a2baea22
Parent Commit: 423ee21
Lines Changed: +50, -27
8 Modified Paths:
/release/scripts/startup/bl_ui/properties_game.py (+3, -3) (Diff)
/source/blender/editors/object/object_add.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_object.c (+25, -11) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+4, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+11, -7) (Diff)
/source/gameengine/Physics/common/PHY_ICharacter.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IVehicle.h (+1, -1) (Diff)
/source/blender/editors/object/object_add.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_object.c (+25, -11) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+4, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+11, -7) (Diff)
/source/gameengine/Physics/common/PHY_ICharacter.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IVehicle.h (+1, -1) (Diff)