Blender Git Commit Log

Git Commits -> Revision 71b561c

Revision 71b561c by Ton Roosendaal (master)
April 24, 2005, 19:50 (GMT)
Bug #2467

For non-uniform scaled + rotated objects, the normal aligned Manipulator
got deformed (on multiple selected faces) or pointed wrong. Needed the
famous Transpose of Inverted Matrix trick here.

Commit Details:

Full Hash: 71b561c03fa353faa5129c217520be35b91a38f7
SVN Revision: 4312
Parent Commit: 0094bc9
Lines Changed: +11, -2

1 Modified Path:

/source/blender/src/transform_manipulator.c (+11, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021