Blender Git Commit Log
Git Commits -> Revision 71c8519
December 27, 2014, 09:59 (GMT) |
Moved code for the hair edit data structures to blenkernel. This makes it work more like editmesh, and avoid the awkward and basically bad-level approach in particles, where the edit data is an anonymous pointer in particle systems together with a callback for freeing. |
Commit Details:
Full Hash: 71c8519ec40993b83b0ae267e3e4896a4753add5
Parent Commit: 85ba0f2
Lines Changed: +459, -388
3 Added Paths:
/source/blender/blenkernel/BKE_edithair.h (+73, -0) (View)
/source/blender/blenkernel/intern/edithair.c (+113, -0) (View)
/source/blender/blenkernel/intern/edithair_particles.c (+181, -0) (View)
/source/blender/blenkernel/intern/edithair.c (+113, -0) (View)
/source/blender/blenkernel/intern/edithair_particles.c (+181, -0) (View)
1 Deleted Path:
/source/blender/editors/hair/hair_particles.c (+0, -182)