Blender Git Commit Log
Git Commits -> Revision 73da80e
Revision 73da80e by Ton Roosendaal (master) March 16, 2006, 20:42 (GMT) |
We're now doing final conversions... float exrs to dpx amd png. Found a couple of bugs in the new float support in sequencer; - when effects have float buffer input, the effect strip itself only got byte buffers assigned, which bypassed the float versions of effects - the float version of cross effect used ints to fade... should be float - tests if an effect should be recalculated didn't check for float yet - display of float buffer in sequencer preview showed black when no byte rect was in imbuf Peter; we need this urgent, so I commit now.. check if this is according to how you thought floatbuffers to work? thanks! |
Commit Details:
Full Hash: 73da80e7570148a2c70d12d2f0fc353e7c5386d1
SVN Revision: 7083
Parent Commit: fd54be1
Lines Changed: +17, -7