Blender Git Commit Log

Git Commits -> Revision 73da80e

Revision 73da80e by Ton Roosendaal (master)
March 16, 2006, 20:42 (GMT)
We're now doing final conversions... float exrs to dpx amd png. Found a
couple of bugs in the new float support in sequencer;

- when effects have float buffer input, the effect strip itself only got
byte buffers assigned, which bypassed the float versions of effects
- the float version of cross effect used ints to fade... should be float
- tests if an effect should be recalculated didn't check for float yet
- display of float buffer in sequencer preview showed black when no
byte rect was in imbuf

Peter; we need this urgent, so I commit now.. check if this is according
to how you thought floatbuffers to work? thanks!

Commit Details:

Full Hash: 73da80e7570148a2c70d12d2f0fc353e7c5386d1
SVN Revision: 7083
Parent Commit: fd54be1
Lines Changed: +17, -7

3 Modified Paths:

/source/blender/src/drawseq.c (+6, -1) (Diff)
/source/blender/src/seqeffects.c (+2, -2) (Diff)
/source/blender/src/sequence.c (+9, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021