Blender Git Commit Log
Git Commits -> Revision 7467049
Revision 7467049 by Campbell Barton (master) January 20, 2019, 23:43 (GMT) |
3D View: add back initial clipping support Use clipping for workbench solid mode drawing. Other modes & shading support still needs to be added. |
Commit Details:
Full Hash: 7467049055a7dc75d144d82d6266d0498e9e423a
Parent Commit: 0d8d266
Lines Changed: +52, -5
7 Modified Paths:
/source/blender/blenloader/intern/readfile.c (+0, -4) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+16, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+19, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+10, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+5, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+16, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+19, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+10, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+5, -1) (Diff)