Blender Git Commit Log
Git Commits -> Revision 74d1a04
Revision 74d1a04 by Campbell Barton (master) November 9, 2008, 02:47 (GMT) |
changes to projection painting * initializing a bucket only initializes pixels from that bucket (was initializing all pixels in intersecting faces before which made large faces slow to paint onto) * removed scanline functions, they are not as useful when initializing small areas. * UV seam checking also sets the seam flag on the adjacent face to avoid double lookups. TODO - uv seam bleed doesn't work in perspective mode. |
Commit Details:
Full Hash: 74d1a04f30f61bbc6623d2f956c6dcaf92bb11dc
SVN Revision: 17371
Parent Commit: f7135d9
Lines Changed: +508, -343
1 Modified Path:
/source/blender/src/imagepaint.c (+508, -343) (Diff)