Blender Git Commit Log

Git Commits -> Revision 74d1a04

Revision 74d1a04 by Campbell Barton (master)
November 9, 2008, 02:47 (GMT)
changes to projection painting
* initializing a bucket only initializes pixels from that bucket (was initializing all pixels in intersecting faces before which made large faces slow to paint onto)
* removed scanline functions, they are not as useful when initializing small areas.
* UV seam checking also sets the seam flag on the adjacent face to avoid double lookups.

TODO - uv seam bleed doesn't work in perspective mode.

Commit Details:

Full Hash: 74d1a04f30f61bbc6623d2f956c6dcaf92bb11dc
SVN Revision: 17371
Parent Commit: f7135d9
Lines Changed: +508, -343

1 Modified Path:

/source/blender/src/imagepaint.c (+508, -343) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021