Blender Git Commit Log

Git Commits -> Revision 7674ebf

Revision 7674ebf by Lukas Toenne (master)
June 1, 2014, 13:58 (GMT)
Fix T40447: Creating Rigid Bodies is rejected for meshes without polys.

This check prevents using empty (no faces) meshes as rigid bodies.
While the idea makes sense, it also prevents using modifier-constructed
meshes, where faces are added only by the modifiers.

Further the check is very easy to circumvent, by removing faces after
making the rigid body, or by assigning a different mesh datablock
afterward.

Suggested by Fabian Emmes (@der_fab).

Commit Details:

Full Hash: 7674ebf3407b4ac8dcf1ba88a9a240b619c13ae5
Parent Commit: 682b949
Lines Changed: +0, -4

1 Modified Path:

/source/blender/editors/physics/rigidbody_object.c (+0, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021