Blender Git Commit Log
Git Commits -> Revision 7674ebf
Revision 7674ebf by Lukas Toenne (master) June 1, 2014, 13:58 (GMT) |
Fix T40447: Creating Rigid Bodies is rejected for meshes without polys. This check prevents using empty (no faces) meshes as rigid bodies. While the idea makes sense, it also prevents using modifier-constructed meshes, where faces are added only by the modifiers. Further the check is very easy to circumvent, by removing faces after making the rigid body, or by assigning a different mesh datablock afterward. Suggested by Fabian Emmes (@der_fab). |
Commit Details:
Full Hash: 7674ebf3407b4ac8dcf1ba88a9a240b619c13ae5
Parent Commit: 682b949
Lines Changed: +0, -4
1 Modified Path:
/source/blender/editors/physics/rigidbody_object.c (+0, -4) (Diff)