Blender Git Commit Log
Git Commits -> Revision 76d0603
Revision 76d0603 by Alexander Gavrilov October 21, 2021, 16:27 (GMT) |
Armature: apply Y scale to B-Bone segments. This fixes a strange behavior where the segments were not actually scaled in the Y direction to match their actual length, thus producing gaps or overlap depending on the shape of the curve. For transformation the change should be very small if enough segments are used, but this will affect the results of the Copy Transforms and Armature constraints, so a backwards compatibility option is provided. Newly created bones default to the new behavior. |
Commit Details:
Full Hash: 76d0603f56ef035622e83cb5c565c54198e26944
Parent Commit: 3b4aca1
Lines Changed: +62, -6
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_data_bone.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+46, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+9, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+46, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+9, -0) (Diff)