Blender Git Commit Log
Git Commits -> Revision 7783384
April 9, 2010, 00:44 (GMT) |
Patch from Xavier Thomas: Use vertex arrays for drawing image editor vector scope too, making it a lot more efficient. Also fixed issue with scopes height not being stored in file properly. |
Commit Details:
Full Hash: 77833847eee49b1810d650d3c94ebfbdb96602be
SVN Revision: 28099
Parent Commit: c1a9d4d
Lines Changed: +161, -295
5 Modified Paths:
/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/colortools.c (+84, -132) (Diff)
/source/blender/blenloader/intern/readfile.c (+9, -4) (Diff)
/source/blender/editors/interface/interface_draw.c (+65, -154) (Diff)
/source/blender/makesdna/DNA_color_types.h (+2, -4) (Diff)
/source/blender/blenkernel/intern/colortools.c (+84, -132) (Diff)
/source/blender/blenloader/intern/readfile.c (+9, -4) (Diff)
/source/blender/editors/interface/interface_draw.c (+65, -154) (Diff)
/source/blender/makesdna/DNA_color_types.h (+2, -4) (Diff)