Blender Git Commit Log

Git Commits -> Revision 789ee1b

Revision 789ee1b by Antonis Ryakiotakis (master)
August 19, 2013, 17:37 (GMT)
Dyntopo:

* Actually check if normal recalculation flags exists and set it when
splitting nodes in dyntopo. Right now, nodes that need GPU buffer update
will always get in the list to get their normals generated, but to avoid
a possible future breakage better do it right now.
* Avoid keeping deleted/removed vertices in vertex-to-node and unique
vertex hashes, since some checks rely on those and may go awry if these
still exist. Also they pollute the hashes, and may hurt performance
somewhat.

Commit Details:

Full Hash: 789ee1bfccbdf5be842c91b7c60334a06f3dc4c9
SVN Revision: 59306
Parent Commit: 16ed997
Lines Changed: +23, -13

1 Modified Path:

/source/blender/blenkernel/intern/pbvh_bmesh.c (+23, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021